Migros Cumulus

Switzerland's favorite loyalty program
Migros’ Cumulus is the most widely used loyalty program in Switzerland, with millions of users collecting and redeeming points through both online and in-store interactions. The challenge: despite its popularity, the digital experience was outdated, confusing, and lacked emotional engagement.

Product

Website

My Role

UX Designer

Skills

UX Design

User Research & Testing

Stakeholder Management

Timeline

2018 – 2021

Collaborators

Cathleen Eberhardt, Lukas Bezler, Lisa Marie Peters, Amy Sherington

Cient

Migros – The largest retail company in Switzerland, serving millions via physical stores and digital platforms

1. The Problem

Despite millions of users, the Cumulus platform was underperforming digitally:

  • Rewards were hard to find
  • Redemption felt unintuitive
  • The experience lacked emotional engagement and mobile usability
How Cumulus works

2. Our Goals

  • Help users collect and redeem points more easily
  • Make reward interactions feel fun and rewarding
  • Support Migros in reducing paper-based discount costs
  • Improve mobile success rates

3. Research & Discovery

We used 3 key research methods:

  • Card Sorting & Tree Testing: low findability for core actions

  • HotJar Analysis: <30s avg. session time on Points page
  • Usability Testing (Mobile A/B): only 58% success rate for basic tasks
Problem Statement

How might we help Cumulus users collect and redeem rewards more easily—

while making the experience more intuitive, engaging, and mobile-friendly?🤔

4. Key Challenge

Users couldn’t find or understand how to redeem their Cumulus Bons — one of the program’s core value drivers.
Solution:
We restructured the information architecture and surfaced key actions with simplified navigation and clear visual hierarchy.

5. Pivot Moment

What we tried:
Early research suggested users were confused by the term “Bon” — so we tested renaming it to “Voucher” or “Reward”during the wireframing stage, hoping it would improve clarity and redemption rates.

What happened:
While initial A/B tests showed slightly better comprehension, long-term users found the change disruptive and unfamiliar. It also conflicted with Migros’ brand language across physical and digital touchpoints.

What we did instead:
We kept the term “Bon”, but added contextual microcopy (“500 points = 1 Bon worth 5 CHF”) and improved iconography and placement. This preserved brand consistency while boosting comprehension and interaction rates.

6. UX Improvements

  • Simplified IA: key actions now found within 2 clicks
  • Added gamification: progress bars and reward visual cues
  • Clearer CTAs and entry points to Bons
  • Mobile-first redesign improved task success from 58% → 85%
  • Redemption rate tripled (12% → 32%)

Visual & Interaction Design

  • Light, clear, responsive UI
  • Clear feedback loops and CTA prioritization
  • Reusable patterns for future personalization

Solution

A human-centered, gamified, and mobile-first loyalty experience was designed to make reward collection and redemption intuitive, fun, and frictionless, supporting Migros’ goal of shifting users to scalable digital offers.

Core Features:

  • Simplified information architecture with 2-click access to core actions

  • Personalized dashboard surfacing point status, offers, and bonuses

  • Integrated reward visibility and CTA consistency across touchpoints

Engagement Tools:

  • Gamified progress tracking → increased motivation to collect

  • Badge system → rewarded behavior & encouraged redemption

  • Visual offer previews → reduced cognitive load and improved discoverability

Tech Highlights:

  • Fully responsive web app optimized for mobile and tablet

  • Modular design system aligned with Migros’ digital standards

  • Scalable front-end patterns to support personalized offers at scale

+20%

Redemption Conversion Rate

+27%

Avg. Session Time

⬆︎

From 58% to 85%

Mobile Success Rate

Clear strategy, fast execution, and a design system we can build on

⬆︎

⬆︎

Cumulus is now easier, faster, and more fun. Customers are finally finding the offers that matter to them, and they’re engaging with the program in a way we hadn’t seen before. For us, that’s the real win: making loyalty something people actually enjoy.”

Roland Streule,

Migros Head Digital Experience

Takeaways

  • Simplified IA and visible rewards boosted user motivation and task success.
  • Gamification (progress bars, badges) made passive point collection engaging.
  • Cross-device UX testing revealed mobile caused most friction and gains.
  • Clear CTAs and offer visibility were more impactful than new features.